Kai Nagel1
Dept. of Computer Science, ETH Zürich
CH-8092 Zürich, Switzerland
This paper approaches this question from an extremely pragmatic point - how can a large scale simulation of such a system be implemented on a parallel computer? In particular, we concentrate on Beowulf clusters, which are clusters of regular PCs connected by regular relatively slow local area network. Our working hypothesis is that the imbalance of the computational system -fast CPUs, slow communication- resembles the real system, and that a good simulation of the real system will take advantage of these parallels. The paper focuses both on what is actually implemented and working, and on future plans.